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Arnold substance painter
Arnold substance painter





If this is two clicks, you are on the right path to be more efficient. Second step: Create a Substance project for that FBX with a predefined project template (where all is set as you need). What is this all aboutįirst step: Export object/objects from Maya as FBX You have to customize a few things but it’s pretty cool (and simple).Īgain thanks for Victor Kam’s original work (and his free to download plugin). Topics covered include the Substance Painter interface, display and viewport features, material layering, Texture Sets and Materials, Smart Materials, Projections, Stencils, Baking, Anchor Points, and how to approach hard-surface weathering and detailing using Substance Painter.Here it is. This comprehensive 3.75-hour workshop details many different types of materials and provides a thorough insight into Chris’s tried-and-tested methodology.

arnold substance painter

You’ll also hear Chris’s tips for handling different material settings and maps in Substance Painter along the way. The models (truck and characters) are provided so that you can work alongside Chris throughout the process. You’ll follow along as he textures both 3D characters and hard-surface models, and discover the various techniques that can be used to texture the different components of a 3D scene. Once the basics have been established, Chris digs deeper into the workflow of Substance Painter, where he reveals his texturing process on a complete project: a small scene including a racing truck with drivers and a team of mechanics. In this workshop, Lead Technical Artist at Naughty Dog, Christophe Desse, takes you through the paces of learning Substance Painter by sharing his production-proven techniques and workflow and helps you fully understand the interface and terminology so that you can tackle your own 3D scenes and projects.Ĭhris’s direct approach begins with a detailed introduction to the tools and features he provides a robot model (Tike) for you to start your Substance adventure - so that it’s more exciting than working on a sphere. Substance Painter 2020 is an industry-standard texturing tool used at top studios worldwide - particularly when texturing game assets.







Arnold substance painter